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external:tectomt:tutorial [2009/01/20 16:50] popel |
external:tectomt:tutorial [2009/01/20 16:55] popel Blocks ARE parametrizable now |
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===== TectoMT Architecture ===== | ===== TectoMT Architecture ===== | ||
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In TectoMT, there is the following hierarchy of processing units (software components that process data): | In TectoMT, there is the following hierarchy of processing units (software components that process data): | ||
- | * The basic units are blocks. They serve for some very limited, well defined, and often linguistically interpretable tasks (e.g., tokenization, | + | * The basic units are blocks. They serve for some very limited, well defined, and often linguistically interpretable tasks (e.g., tokenization, |
* To solve a more complex task, selected blocks can be chained into a block sequence, called also a scenario. Technically, | * To solve a more complex task, selected blocks can be chained into a block sequence, called also a scenario. Technically, | ||
- | * The highest unit is called application. Applications correspond to end-to-end tasks, be they real end-user applications (such as machine translation), | + | * The highest unit is called application. Applications correspond to end-to-end tasks, be they real end-user applications (such as machine translation), |
This tutorial itself has its blocks in '' | This tutorial itself has its blocks in '' |