Differences
This shows you the differences between two versions of the page.
Both sides previous revision Previous revision Next revision | Previous revision Next revision Both sides next revision | ||
user:hladka:playcoref [2009/02/26 12:15] hladka |
user:hladka:playcoref [2009/02/26 12:49] hladka |
||
---|---|---|---|
Line 77: | Line 77: | ||
====== Specification ====== | ====== Specification ====== | ||
+ | |||
+ | |||
Line 84: | Line 86: | ||
* A game of two players. Players are paired randomly. Computer as a player: automatic coreference resolution **???????** | * A game of two players. Players are paired randomly. Computer as a player: automatic coreference resolution **???????** | ||
* Session time up to **???????** minutes. | * Session time up to **???????** minutes. | ||
- | * At the beginning of the game, if there is no coreference pair in the first two sentences (as determined by the manual/ | + | * At the beginning of the game, if there is no coreference pair in the first two sentences (as determined by the manual/ |
* What my partner is doing? If (s)he hooks up the same pair of words as I hooked up then the pair of words starts **??????? | * What my partner is doing? If (s)he hooks up the same pair of words as I hooked up then the pair of words starts **??????? | ||
* The players can re-hook up any word any time in the session. | * The players can re-hook up any word any time in the session. | ||
- | * To design the game for a particular language the following data and tools are needed (or are welcome): | + | * To design the game for a particular language the following data and tools are needed (or, better said, are welcome): |
- corpus of manually anotated coreference | - corpus of manually anotated coreference | ||
- POS tagger | - POS tagger | ||
- coreference resolution procedure | - coreference resolution procedure | ||
+ | |||
Line 103: | Line 106: | ||
* CS data | * CS data | ||
* Anja's data ## // PDT data that are currently being annotated for the extended coreference // | * Anja's data ## // PDT data that are currently being annotated for the extended coreference // | ||
- | * **JM**: It would be nice if the players could choose a domain of the texts to play on (science-fiction, | + | * **JM**: It would be nice if the players could choose a domain of the texts to play on (science-fiction, |
* **---JM TO DO---** na datech od Anji zjistit pro nas zajimave statistiky typu | * **---JM TO DO---** na datech od Anji zjistit pro nas zajimave statistiky typu | ||
vety/ | vety/ | ||
Line 133: | Line 136: | ||
**BH**: Jirka ma pravdu. Pocitani skore musi byt objektivni. Proto jsem vzorecek upravila tak, ze nebude pocitat shodu hrace vzhledem k rucni anotaci. | **BH**: Jirka ma pravdu. Pocitani skore musi byt objektivni. Proto jsem vzorecek upravila tak, ze nebude pocitat shodu hrace vzhledem k rucni anotaci. | ||
+ | |||
Line 138: | Line 142: | ||
===== Output Data Needed ===== | ===== Output Data Needed ===== | ||
* score list ## // | * score list ## // | ||
- | * documents after the '' | + | * documents after the '' |
* session | * session | ||
* player_A_id, | * player_A_id, | ||
Line 156: | Line 160: | ||
* arrows (**JM**: to avoid too many arrows on the screen, possibly only if the mouse pointer hovers over a word, arrows that start or end at the word would be displayed) | * arrows (**JM**: to avoid too many arrows on the screen, possibly only if the mouse pointer hovers over a word, arrows that start or end at the word would be displayed) | ||
* ... | * ... | ||
- | |||
- | |||
- | |||
- | |||
- | |||
- | |||
===== Tools needed ===== | ===== Tools needed ===== | ||
Line 167: | Line 165: | ||
* Linh's coreference resolution procedure **---PS TO DO---** What type of input data the Linh's procedure works with? '' | * Linh's coreference resolution procedure **---PS TO DO---** What type of input data the Linh's procedure works with? '' | ||
* conversion: csts <-> pml m_coref scheme | * conversion: csts <-> pml m_coref scheme | ||
+ | |||
+ | ====== ACL - IJCNLP2009 ====== | ||
+ | * [[http:// |